One of the most significant events in D3 was the loss of Leah. Whether the RMAH will be revamped for this next launch is yet unknown. The Real Money Auction House has been acknowledged by Blizzard as generally diluting the core gameplay that made the product fun, but the company has also said it has only limited ideas for fixing the problem due to the feature's steady popularity. ![]() That's not necessarily a bad thing Diablo 3 played remarkably smoothly, but fell down as far as long-term engagement. There's a gameplay video as well, but what it shows looks exactly like Diablo 3 - environments are different, and you get a bit of info on the Crusader, but there's nothing intrinsically "new" being shown off as far as gameplay concepts. Loot is apparently being revamped as well, and players will be able to pay an NPC to reroll the stats on a powerful item (again, details aren't currently provided.) Going forward, dungeons will be more effectively randomized, with new game modes (Loot Runs and Nephalem Trials) and an expanded Paragon system for greater character customization. What's perhaps more interesting from a gameplay perspective is news that Blizz is revamping the entire end-game experience and dungeon design. There's a new class to play with, the Crusader, which Blizzard describes as a "natural walking tank." The implication here is that the Crusader will offer something more like the Paladin from Diablo II - a welcome experience for players who enjoyed the Paladin and were disappointed that none of the classes in D3 were very suitable replacements. Blizzard promises new locales, from the fabled city of Westmarch to the Pandemonium Fortress (last seen in Diablo II). ![]() ![]() As expansions go, this one looks substantial.
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